MobSpawnSettingsBuilder
Builder for a biome's MobSpawnSettingsBuilder. The following settings are available:
creatureGenerationProbability
- The probability of a creature spawning in a chunk. The default value is0.1
.spawners
- A Map of MobCategory -> List<SpawnerData> that define the spawn conditions and properties for mobs.mobSpawnCosts
- A Map of EntityType ->MobSpawnCost that define the spawn costs for mobs. For more information on Minecraft's spawn costs system, check out the Minecraft Wiki
Functions
Adds a SpawnerData to the spawners
setting of the biome's mob spawn settings.
Adds a SpawnerData to the spawners
setting of the biome's mob spawn settings by creating a new SpawnerData instance out of the given entityType, minCount and maxCount.
Sets the creatureGenerationProbability
setting of the biome's mob spawn settings. This setting is used to define the probability of a creature spawning in a chunk.
Sets the spawn cost for entityType to the given spawnCost.
Sets the spawn cost for entityType to the given energyBudget and charge.