addSpawn
Adds a SpawnerData to the spawners
setting of the biome's mob spawn settings.
fun addSpawn(mobCategory: MobCategory, entityType: EntityType<*>, weight: Int, minGroupSize: Int, maxGroupSize: Int)
Adds a SpawnerData to the spawners
setting of the biome's mob spawn settings by creating a new SpawnerData instance out of the given entityType, weight, minGroupSize and maxGroupSize.
fun addSpawn(mobCategory: MobCategory, entityType: EntityType<*>, minGroupSize: Int = 2, maxGroupSize: Int = 4)
Adds a SpawnerData to the spawners
setting of the biome's mob spawn settings by creating a new SpawnerData instance out of the given entityType, minGroupSize and maxGroupSize. The weight
is set to 1
.