ambientAdditionsSound
Sets the ambientAdditionsSettings
setting of the biome's special effects. This setting is used to add ambient sounds to the biome. The sound is played each tick at the probability defined at AmbientAdditionsSettings.tickChance.
Sets the ambientAdditionsSettings
setting of the biome's special effects to soundEvent with tickProbability.
Sets the ambientAdditionsSettings
setting of the biome's special effects to soundEventId with tickProbability.
Sets the ambientAdditionsSettings
setting of the biome's special effects to soundEventKey with tickProbability.