features

fun features(step: GenerationStep.Decoration, vararg placedFeatures: PlacedFeature): BiomeBuilder

Adds multiple PlacedFeatures to this biome. The step parameter specifies the step at which the features should be executed (For a list of all steps, check out the GenerationStep.Decoration enum).

For more information on features, check out their docs page.


fun features(step: GenerationStep.Decoration, vararg placedFeatures: Holder<PlacedFeature>): BiomeBuilder

Adds multiple PlacedFeatures to this biome via Holders that either already contain a PlacedFeature, or are set later by the PlacedFeature Registry. The step parameter specifies the step at which the features should be executed (For a list of all steps, check out the GenerationStep.Decoration enum).

For more information on features, check out their docs page.


fun features(step: GenerationStep.Decoration, vararg placedFeatureIds: ResourceLocation): BiomeBuilder

Adds multiple PlacedFeatures to this biome via their ResourceLocation. If a PlacedFeature is not yet registered, an empty Holder will be created and the PlacedFeature will be set later by the PlacedFeature Registry. The step parameter specifies the step at which the features should be executed (For a list of all steps, check out the GenerationStep.Decoration enum).

For more information on features, check out their docs page.


fun features(step: GenerationStep.Decoration, vararg placedFeatureKeys: ResourceKey<PlacedFeature>): BiomeBuilder

Adds multiple PlacedFeatures to this biome via their ResourceKey. If a PlacedFeature is not yet registered, an empty Holder will be created and the PlacedFeature will be set later by the PlacedFeature Registry. The step parameter specifies the step at which the features should be executed (For a list of all steps, check out the GenerationStep.Decoration enum).

For more information on features, check out their docs page.