carvers

fun carvers(step: GenerationStep.Carving, vararg configuredCarvers: ConfiguredWorldCarver<*>): BiomeBuilder

Adds multiple ConfiguredWorldCarvers to this biome. The step parameter specifies the step at which these carvers should be executed (AIR or LIQUID).

For more information on carvers, check out their docs page.


fun carvers(step: GenerationStep.Carving, vararg configuredCarvers: Holder<ConfiguredWorldCarver<*>>): BiomeBuilder

Adds multiple ConfiguredWorldCarvers to this biome via Holders that either already contain a ConfiguredWorldCarver, or are set later by the ConfiguredWorldCarver Registry. The step parameter specifies the step at which these carvers should be executed (AIR or LIQUID).

For more information on carvers, check out their docs page.


fun carvers(step: GenerationStep.Carving, vararg configuredCarverIds: ResourceLocation): BiomeBuilder

Adds multiple ConfiguredWorldCarvers to this biome via their ResourceLocation. If a ConfiguredWorldCarver is not yet registered, an empty Holder will be created and the ConfiguredWorldCarver will be set later by the ConfiguredWorldCarver Registry. The step parameter specifies the step at which these carvers should be executed (AIR or LIQUID).

For more information on carvers, check out their docs page.


fun carvers(step: GenerationStep.Carving, vararg configuredCarverKeys: ResourceKey<ConfiguredWorldCarver<*>>): BiomeBuilder

Adds multiple ConfiguredWorldCarvers to this biome via their ResourceKey. If a ConfiguredWorldCarver is not yet registered, an empty Holder will be created and the ConfiguredWorldCarver will be set later by the ConfiguredWorldCarver Registry. The step parameter specifies the step at which these carvers should be executed (AIR or LIQUID).

For more information on carvers, check out their docs page.