SelectItemModelBuilder
Functions
Renders a banner model.
Renders a bed model.
Creates a plain model from selectModel. This is equivalent to model { model = selectModel }
.
Renders the selected item stack of the minecraft:bundle_contents
component if present, otherwise does nothing.
Creates a canvas model, which is an item model with a flat texture where each pixel is individually addressable using the colors
part of the minecraft:custom_model_data
component, where the pixel at (x, y) is found under the index y * width + x
and (0, 0) is the top-left pixel.
Renders a chest model.
Chooses a model based on a binary condition of type property.
Renders a conduit model.
Renders a decorated pot model.
Renders a hanging sign model.
Renders a head model.
Creates a rangeDispatch model with cases for each number in the given range, controlled by the value at index in floats
of the minecraft:custom_model_data
component.
Selects a model based on the value of property, by selecting the last entry that is less or equal than a defined value.
Creates a rangeDispatch model with count cases from 0 to 1, controlled by the value at index in floats
of the minecraft:custom_model_data
component.
Renders a shield model.
Renders a shulker box model.
Renders a standing sign model.
Renders a trident model.