RangeDispatchItemModelProperty
Types
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Returns the weight of the minecraft:bundle_contents
component, or 0
if not present.
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Returns an angle in the x-z plane between the holder and target positions, scaled from 0 to 1. If the target is not valid (i.e. not present, in another dimension or too close to the holder position), a random value will be returned.
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Returns the remaining cooldown for the item, scaled between 0 and 1.
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Returns item stack's count.
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Returns the crossbow pull progress, scaled between 0 and 1.
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Returns the value at index from floats
of the minecraft:custom_model_data
component.
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Returns the value of the minecraft:damage
component, or 0
if not present.
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Returns the remaining item use ticks modulo period.
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Returns item use ticks.