inFrontOf

fun inFrontOf(tileEntity: TileEntity, depth: Number, width: Number, height: Number, translateY: Number): Region

Creates a region in front of tileEntity with the given depth, width, height and translateY.


fun inFrontOf(pos: BlockPos, facing: BlockFace, depth: Number, width: Number, height: Number, translateY: Number): Region

Creates a region in front of pos with the given depth, width, height and translateY.