BiomeClimateSettingsBuilder
Builder for a biome's ClimateSettings. The following settings are available:
hasPrecipitation - This determines, whether the current biome has precipitation (e.g. rain/snow).
temperature - The temperature of the biome. Used for multiple gameplay elements like melting ice, preventing rain or changing the color of foliage (unless overridden in BiomeSpecialEffects)
temperatureModifier - Adjusts the previously specified temperature before calculating the height adjusted temperature
downfall - Controls foliage color. Any value above
0.85
leads to fire burning out faster.
Functions
Sets the hasPrecipitation
setting of the climate settings. This determines, whether the current biome has rainfall (e.g. rain/snow). Please note that the temperature setting also affects the precipitation of a biome. Any value below 0.15
will prevent precipitation.
Sets the temperature
setting of the climate settings. This determines the temperature of the biome. Used for multiple gameplay elements like melting ice, preventing rain or changing the color of foliage (unless overridden in BiomeSpecialEffects). This setting can also affect a few Features.
Sets the temperatureModifier
setting of the climate settings. This adjusts the previously specified temperature before calculating the height adjusted temperature.