FluidBridge
Properties
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How much fluid can be transferred per tick.
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Whether this NetworkNode is valid and Networks including it should be ticked.
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A set of NetworkNodes that are not connected via networks, but still share data and need to be clustered together, such as the left and right part of a double chest.
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The owner of this NetworkNode or null if it doesn't have one.
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The BlockPos of this NetworkNode
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An identifier that defines which NetworkBridges can connect to each other.
Functions
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Called when a NetworkNode is loaded into the state.
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Called when a NetworkNode in one of the six cartesian directions is added, removed, or updated in a way that affects this node.