Constructors

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constructor(center: Location, width: Double, height: Double)

Functions

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Adds a handler to this Hitbox that is called when a player left-clicks the hitbox

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Adds a handler to this Hitbox that is called when a player right-clicks the hitbox.

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operator fun contains(location: Location): Boolean

Determines whether a given location is inside this Hitbox.

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fun determineBlockFace(location: Vector3f): BlockFace?

Determines the clicked BlockFace of the hitbox based on the relative location provided by the interact handler. Returns null if the location is inside the hitbox.

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fun register()

Adds the Hitbox to the world.

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fun remove()

Removes the Hitbox from the world.