broadcastDestructionStage
Sends the ClientboundBlockDestructionPacket to all players in a 1-chunk-range with the given entityId and breaking stage. Only works with vanilla blocks.
Parameters
entityId
The id of the entity breaking the block
stage
The breaking stage between 0-9 (both inclusive). A different number will cause the breaking texture to disappear.
See also
Sends the ClientboundBlockDestructionPacket to all players in a 1-chunk-range with the entity id of the given player and breaking stage. Only works with vanilla blocks.
Parameters
player
The player breaking the block. The packet will not be sent to this player.
stage
The breaking stage between 0-9 (both inclusive). A different number will cause the breaking texture to disappear.