offset

fun offset(offsetX: Float, offsetY: Float, offsetZ: Float): ParticleBuilder<T>
fun offset(offsetX: Double, offsetY: Double, offsetZ: Double): ParticleBuilder<T>
fun offset(offset: Vector): ParticleBuilder<T>
fun offset(offset: Vec3): ParticleBuilder<T>
fun offset(offset: Vector3f): ParticleBuilder<T>
fun offset(axis: Axis, offset: Float): ParticleBuilder<T>
fun offset(axis: Axis, offset: Double): ParticleBuilder<T>
fun offset(color: Color): ParticleBuilder<T>