StaticEquipmentLayoutBuilder

Properties

Functions

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fun cameraOverlay(overlay: String)

Sets the camera overlay texture, which is an image that will be rendered over the entire screen when the player is wearing the equipment and in first person mode.

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Defines horse equipment layers. Textures are expected to be located under textures/entity/equipment/horse_body/.

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Defines humanoid equipment layers. Textures are expected to be located under textures/entity/equipment/humanoid/.

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Defines humanoid leggings equipment layers. Textures are expected to be located under textures/entity/equipment/humanoid_leggings/.

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Defines llama equipment layers. Textures are expected to be located under textures/entity/equipment/llama_body/.

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Defines elytra equipment layers. Textures are expected to be located under textures/entity/equipment/elytra/.

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Defines wolf equipment layers. Textures are expected to be located under textures/entity/equipment/wolf_body/.