emissivityMap

fun emissivityMap(emissivityMap: ResourcePath<T>)

Deprecated

Emissivity maps do no longer work due to changes to core shaders and will likely be removed in a future version.

Ues the emissivity map under assets/<namespace>/textures/entity/equipment/<type>/<texture>.png. The emissivity map is used to determine the brightness of the layer.


fun emissivityMap(emissivityMap: String)

Deprecated

Emissivity maps do no longer work due to changes to core shaders and will likely be removed in a future version.

Ues the emissivity map under textures/entity/equipment/<type>/<texture>.png. The emissivity map is used to determine the brightness of the layer.