canUseBlockAsync
fun canUseBlockAsync(tileEntity: TileEntity, item: ItemStack?, block: Block): CompletableFuture<Boolean>
Checks if the tileEntity can interact with block using that item.
fun canUseBlockAsync(player: OfflinePlayer, item: ItemStack?, block: Block): CompletableFuture<Boolean>
Checks if the player can interact with block using that item.