Package-level declarations
Types
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class ClientboundPongResponsePacketEvent(packet: ClientboundPongResponsePacket) : PacketEvent<ClientboundPongResponsePacket>
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class ClientIntentionPacketEvent(packet: ClientIntentionPacket) : PacketEvent<ClientIntentionPacket>
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class ServerboundAcceptCodeOfConductPacketEvent(packet: ServerboundAcceptCodeOfConductPacket) : PacketEvent<ServerboundAcceptCodeOfConductPacket>
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class ServerboundAcceptTeleportationPacketEvent(player: Player, packet: ServerboundAcceptTeleportationPacket) : PlayerPacketEvent<ServerboundAcceptTeleportationPacket>
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class ServerboundAttackPacketEvent(player: Player, packet: ServerboundAttackPacket) : PlayerPacketEvent<ServerboundAttackPacket>
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class ServerboundBlockEntityTagQueryPacketEvent(player: Player, packet: ServerboundBlockEntityTagQueryPacket) : PlayerPacketEvent<ServerboundBlockEntityTagQueryPacket>
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class ServerboundChangeDifficultyPacketEvent(player: Player, packet: ServerboundChangeDifficultyPacket) : PlayerPacketEvent<ServerboundChangeDifficultyPacket>
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class ServerboundChangeGameModePacketEvent(player: Player, packet: ServerboundChangeGameModePacket) : PlayerPacketEvent<ServerboundChangeGameModePacket>
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class ServerboundChatAckPacketEvent(player: Player, packet: ServerboundChatAckPacket) : PlayerPacketEvent<ServerboundChatAckPacket>
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class ServerboundChatCommandPacketEvent(player: Player, packet: ServerboundChatCommandPacket) : PlayerPacketEvent<ServerboundChatCommandPacket>
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class ServerboundChatCommandSignedPacketEvent(player: Player, packet: ServerboundChatCommandSignedPacket) : PlayerPacketEvent<ServerboundChatCommandSignedPacket>
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class ServerboundChatPacketEvent(player: Player, packet: ServerboundChatPacket) : PlayerPacketEvent<ServerboundChatPacket>
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class ServerboundChatSessionUpdatePacketEvent(player: Player, packet: ServerboundChatSessionUpdatePacket) : PlayerPacketEvent<ServerboundChatSessionUpdatePacket>
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class ServerboundChunkBatchReceivedPacketEvent(player: Player, packet: ServerboundChunkBatchReceivedPacket) : PlayerPacketEvent<ServerboundChunkBatchReceivedPacket>
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class ServerboundClientCommandPacketEvent(player: Player, packet: ServerboundClientCommandPacket) : PlayerPacketEvent<ServerboundClientCommandPacket>
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class ServerboundClientInformationPacketEvent(packet: ServerboundClientInformationPacket) : PacketEvent<ServerboundClientInformationPacket>
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class ServerboundClientTickEndPacketEvent(player: Player, packet: ServerboundClientTickEndPacket) : PlayerPacketEvent<ServerboundClientTickEndPacket>
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class ServerboundCommandSuggestionPacketEvent(player: Player, packet: ServerboundCommandSuggestionPacket) : PlayerPacketEvent<ServerboundCommandSuggestionPacket>
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class ServerboundConfigurationAcknowledgedPacketEvent(player: Player, packet: ServerboundConfigurationAcknowledgedPacket) : PlayerPacketEvent<ServerboundConfigurationAcknowledgedPacket>
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class ServerboundContainerButtonClickPacketEvent(player: Player, packet: ServerboundContainerButtonClickPacket) : PlayerPacketEvent<ServerboundContainerButtonClickPacket>
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class ServerboundContainerClickPacketEvent(player: Player, packet: ServerboundContainerClickPacket) : PlayerPacketEvent<ServerboundContainerClickPacket>
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class ServerboundContainerClosePacketEvent(player: Player, packet: ServerboundContainerClosePacket) : PlayerPacketEvent<ServerboundContainerClosePacket>
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class ServerboundContainerSlotStateChangedPacketEvent(player: Player, packet: ServerboundContainerSlotStateChangedPacket) : PlayerPacketEvent<ServerboundContainerSlotStateChangedPacket>
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class ServerboundCookieResponsePacketEvent(packet: ServerboundCookieResponsePacket) : PacketEvent<ServerboundCookieResponsePacket>
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class ServerboundCustomClickActionPacketEvent(packet: ServerboundCustomClickActionPacket) : PacketEvent<ServerboundCustomClickActionPacket>
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class ServerboundCustomPayloadPacketEvent(packet: ServerboundCustomPayloadPacket) : PacketEvent<ServerboundCustomPayloadPacket>
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class ServerboundCustomQueryAnswerPacketEvent(packet: ServerboundCustomQueryAnswerPacket) : PacketEvent<ServerboundCustomQueryAnswerPacket>
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class ServerboundDebugSubscriptionRequestPacketEvent(player: Player, packet: ServerboundDebugSubscriptionRequestPacket) : PlayerPacketEvent<ServerboundDebugSubscriptionRequestPacket>
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class ServerboundEditBookPacketEvent(player: Player, packet: ServerboundEditBookPacket) : PlayerPacketEvent<ServerboundEditBookPacket>
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class ServerboundEntityTagQueryPacketEvent(player: Player, packet: ServerboundEntityTagQueryPacket) : PlayerPacketEvent<ServerboundEntityTagQueryPacket>
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class ServerboundFinishConfigurationPacketEvent(packet: ServerboundFinishConfigurationPacket) : PacketEvent<ServerboundFinishConfigurationPacket>
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class ServerboundHelloPacketEvent(packet: ServerboundHelloPacket) : PacketEvent<ServerboundHelloPacket>
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class ServerboundInteractPacketEvent(player: Player, packet: ServerboundInteractPacket) : PlayerPacketEvent<ServerboundInteractPacket>
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class ServerboundJigsawGeneratePacketEvent(player: Player, packet: ServerboundJigsawGeneratePacket) : PlayerPacketEvent<ServerboundJigsawGeneratePacket>
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class ServerboundKeepAlivePacketEvent(packet: ServerboundKeepAlivePacket) : PacketEvent<ServerboundKeepAlivePacket>
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class ServerboundLockDifficultyPacketEvent(player: Player, packet: ServerboundLockDifficultyPacket) : PlayerPacketEvent<ServerboundLockDifficultyPacket>
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class ServerboundLoginAcknowledgedPacketEvent(packet: ServerboundLoginAcknowledgedPacket) : PacketEvent<ServerboundLoginAcknowledgedPacket>
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class ServerboundMovePlayerPosPacketEvent(player: Player, packet: ServerboundMovePlayerPacket.Pos) : PlayerPacketEvent<ServerboundMovePlayerPacket.Pos>
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class ServerboundMovePlayerPosRotPacketEvent(player: Player, packet: ServerboundMovePlayerPacket.PosRot) : PlayerPacketEvent<ServerboundMovePlayerPacket.PosRot>
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class ServerboundMovePlayerRotPacketEvent(player: Player, packet: ServerboundMovePlayerPacket.Rot) : PlayerPacketEvent<ServerboundMovePlayerPacket.Rot>
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class ServerboundMovePlayerStatusOnlyPacketEvent(player: Player, packet: ServerboundMovePlayerPacket.StatusOnly) : PlayerPacketEvent<ServerboundMovePlayerPacket.StatusOnly>
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class ServerboundMoveVehiclePacketEvent(player: Player, packet: ServerboundMoveVehiclePacket) : PlayerPacketEvent<ServerboundMoveVehiclePacket>
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class ServerboundPaddleBoatPacketEvent(player: Player, packet: ServerboundPaddleBoatPacket) : PlayerPacketEvent<ServerboundPaddleBoatPacket>
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class ServerboundPickItemFromBlockPacketEvent(player: Player, packet: ServerboundPickItemFromBlockPacket) : PlayerPacketEvent<ServerboundPickItemFromBlockPacket>
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class ServerboundPickItemFromEntityPacketEvent(player: Player, packet: ServerboundPickItemFromEntityPacket) : PlayerPacketEvent<ServerboundPickItemFromEntityPacket>
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class ServerboundPingRequestPacketEvent(packet: ServerboundPingRequestPacket) : PacketEvent<ServerboundPingRequestPacket>
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class ServerboundPlaceRecipePacketEvent(player: Player, packet: ServerboundPlaceRecipePacket) : PlayerPacketEvent<ServerboundPlaceRecipePacket>
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class ServerboundPlayerAbilitiesPacketEvent(player: Player, packet: ServerboundPlayerAbilitiesPacket) : PlayerPacketEvent<ServerboundPlayerAbilitiesPacket>
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class ServerboundPlayerActionPacketEvent(player: Player, packet: ServerboundPlayerActionPacket) : PlayerPacketEvent<ServerboundPlayerActionPacket>
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class ServerboundPlayerCommandPacketEvent(player: Player, packet: ServerboundPlayerCommandPacket) : PlayerPacketEvent<ServerboundPlayerCommandPacket>
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class ServerboundPlayerInputPacketEvent(player: Player, packet: ServerboundPlayerInputPacket) : PlayerPacketEvent<ServerboundPlayerInputPacket>
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class ServerboundPlayerLoadedPacketEvent(player: Player, packet: ServerboundPlayerLoadedPacket) : PlayerPacketEvent<ServerboundPlayerLoadedPacket>
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class ServerboundPongPacketEvent(packet: ServerboundPongPacket) : PacketEvent<ServerboundPongPacket>
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class ServerboundPunchPacketEvent(player: Player, packet: ServerboundPunchPacket) : PlayerPacketEvent<ServerboundPunchPacket>
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class ServerboundRecipeBookChangeSettingsPacketEvent(player: Player, packet: ServerboundRecipeBookChangeSettingsPacket) : PlayerPacketEvent<ServerboundRecipeBookChangeSettingsPacket>
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class ServerboundRecipeBookSeenRecipePacketEvent(player: Player, packet: ServerboundRecipeBookSeenRecipePacket) : PlayerPacketEvent<ServerboundRecipeBookSeenRecipePacket>
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class ServerboundRenameItemPacketEvent(player: Player, packet: ServerboundRenameItemPacket) : PlayerPacketEvent<ServerboundRenameItemPacket>
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class ServerboundResourcePackPacketEvent(packet: ServerboundResourcePackPacket) : PacketEvent<ServerboundResourcePackPacket>
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class ServerboundSeenAdvancementsPacketEvent(player: Player, packet: ServerboundSeenAdvancementsPacket) : PlayerPacketEvent<ServerboundSeenAdvancementsPacket>
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class ServerboundSelectBundleItemPacketEvent(player: Player, packet: ServerboundSelectBundleItemPacket) : PlayerPacketEvent<ServerboundSelectBundleItemPacket>
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class ServerboundSelectKnownPacksEvent(packet: ServerboundSelectKnownPacks) : PacketEvent<ServerboundSelectKnownPacks>
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class ServerboundSelectTradePacketEvent(player: Player, packet: ServerboundSelectTradePacket) : PlayerPacketEvent<ServerboundSelectTradePacket>
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class ServerboundSetBeaconPacketEvent(player: Player, packet: ServerboundSetBeaconPacket) : PlayerPacketEvent<ServerboundSetBeaconPacket>
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class ServerboundSetCarriedItemPacketEvent(player: Player, packet: ServerboundSetCarriedItemPacket) : PlayerPacketEvent<ServerboundSetCarriedItemPacket>
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class ServerboundSetCommandBlockPacketEvent(player: Player, packet: ServerboundSetCommandBlockPacket) : PlayerPacketEvent<ServerboundSetCommandBlockPacket>
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class ServerboundSetCommandMinecartPacketEvent(player: Player, packet: ServerboundSetCommandMinecartPacket) : PlayerPacketEvent<ServerboundSetCommandMinecartPacket>
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class ServerboundSetCreativeModeSlotPacketEvent(player: Player, packet: ServerboundSetCreativeModeSlotPacket) : PlayerPacketEvent<ServerboundSetCreativeModeSlotPacket>
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class ServerboundSetGameRulePacketEvent(player: Player, packet: ServerboundSetGameRulePacket) : PlayerPacketEvent<ServerboundSetGameRulePacket>
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class ServerboundSetJigsawBlockPacketEvent(player: Player, packet: ServerboundSetJigsawBlockPacket) : PlayerPacketEvent<ServerboundSetJigsawBlockPacket>
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class ServerboundSetStructureBlockPacketEvent(player: Player, packet: ServerboundSetStructureBlockPacket) : PlayerPacketEvent<ServerboundSetStructureBlockPacket>
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class ServerboundSetTestBlockPacketEvent(player: Player, packet: ServerboundSetTestBlockPacket) : PlayerPacketEvent<ServerboundSetTestBlockPacket>
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class ServerboundSignUpdatePacketEvent(player: Player, packet: ServerboundSignUpdatePacket) : PlayerPacketEvent<ServerboundSignUpdatePacket>
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class ServerboundSpectatorActionPacketEvent(player: Player, packet: ServerboundSpectatorActionPacket) : PlayerPacketEvent<ServerboundSpectatorActionPacket>
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class ServerboundStatusRequestPacketEvent(packet: ServerboundStatusRequestPacket) : PacketEvent<ServerboundStatusRequestPacket>
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class ServerboundTeleportToEntityPacketEvent(player: Player, packet: ServerboundTeleportToEntityPacket) : PlayerPacketEvent<ServerboundTeleportToEntityPacket>
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class ServerboundTestInstanceBlockActionPacketEvent(player: Player, packet: ServerboundTestInstanceBlockActionPacket) : PlayerPacketEvent<ServerboundTestInstanceBlockActionPacket>
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class ServerboundUseItemOnPacketEvent(player: Player, packet: ServerboundUseItemOnPacket) : PlayerPacketEvent<ServerboundUseItemOnPacket>
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class ServerboundUseItemPacketEvent(player: Player, packet: ServerboundUseItemPacket) : PlayerPacketEvent<ServerboundUseItemPacket>