ServerboundSetJigsawBlockPacketEvent

class ServerboundSetJigsawBlockPacketEvent(player: Player, packet: ServerboundSetJigsawBlockPacket) : PlayerPacketEvent<ServerboundSetJigsawBlockPacket>

Constructors

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constructor(player: Player, packet: ServerboundSetJigsawBlockPacket)

Properties

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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var joint: JigsawBlockEntity.JointType
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var name: Identifier
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var packet: ServerboundSetJigsawBlockPacket

The packet that is being sent or received.

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val player: Player
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var pool: Identifier
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var pos: BlockPos
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var target: Identifier