ServerboundAcceptTeleportationPacketEvent

class ServerboundAcceptTeleportationPacketEvent(player: Player, packet: ServerboundAcceptTeleportationPacket) : PlayerPacketEvent<ServerboundAcceptTeleportationPacket>

Constructors

constructor(player: Player, packet: ServerboundAcceptTeleportationPacket)

Properties

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var id: Int
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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var packet: ServerboundAcceptTeleportationPacket

The packet that is being sent or received.

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val player: Player
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var x: Double
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var xRot: Float
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var y: Double
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var yRot: Float
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var z: Double