ClientboundUpdateAdvancementsPacketEvent

class ClientboundUpdateAdvancementsPacketEvent(player: Player, packet: ClientboundUpdateAdvancementsPacket) : PlayerPacketEvent<ClientboundUpdateAdvancementsPacket>

Constructors

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constructor(player: Player, packet: ClientboundUpdateAdvancementsPacket)

Properties

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var added: List<ClientboundUpdateAdvancementsPacket.PositionedAdvancement>
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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var packet: ClientboundUpdateAdvancementsPacket

The packet that is being sent or received.

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val player: Player
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var progress: Map<Identifier, AdvancementProgress>
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var removed: Set<Identifier>
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