ClientboundSoundEntityPacketEvent

class ClientboundSoundEntityPacketEvent(player: Player, packet: ClientboundSoundEntityPacket) : PlayerPacketEvent<ClientboundSoundEntityPacket>

Constructors

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constructor(player: Player, packet: ClientboundSoundEntityPacket)

Properties

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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var packet: ClientboundSoundEntityPacket

The packet that is being sent or received.

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val player: Player
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var seed: Long
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var sound: Holder<SoundEvent?>?
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var source: SoundSource?
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