ClientboundSetScorePacketEvent

class ClientboundSetScorePacketEvent(player: Player, packet: ClientboundSetScorePacket) : PlayerPacketEvent<ClientboundSetScorePacket>

Constructors

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constructor(player: Player, packet: ClientboundSetScorePacket)

Properties

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var display: Optional<Component>
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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var numberFormat: Optional<NumberFormat>
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var packet: ClientboundSetScorePacket

The packet that is being sent or received.

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val player: Player
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var score: Int