ClientboundPlayerRotationPacketEvent

class ClientboundPlayerRotationPacketEvent(player: Player, packet: ClientboundPlayerRotationPacket) : PlayerPacketEvent<ClientboundPlayerRotationPacket>

Constructors

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constructor(player: Player, packet: ClientboundPlayerRotationPacket)

Properties

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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var packet: ClientboundPlayerRotationPacket

The packet that is being sent or received.

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val player: Player
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var xRot: Float
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var yRot: Float