ClientboundPlayerLookAtPacketEvent

class ClientboundPlayerLookAtPacketEvent(player: Player, packet: ClientboundPlayerLookAtPacket) : PlayerPacketEvent<ClientboundPlayerLookAtPacket>

Constructors

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constructor(player: Player, packet: ClientboundPlayerLookAtPacket)

Properties

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var fromAnchor: EntityAnchorArgument.Anchor
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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var packet: ClientboundPlayerLookAtPacket

The packet that is being sent or received.

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val player: Player
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var toAnchor: EntityAnchorArgument.Anchor?
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var x: Double
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var y: Double
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var z: Double