ClientboundCommandsPacketEvent

class ClientboundCommandsPacketEvent(player: Player, packet: ClientboundCommandsPacket) : PlayerPacketEvent<ClientboundCommandsPacket>

Constructors

Link copied to clipboard
constructor(player: Player, packet: ClientboundCommandsPacket)

Properties

Link copied to clipboard
var entries: List<ClientboundCommandsPacket.Entry>
Link copied to clipboard

Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

Link copied to clipboard
var packet: ClientboundCommandsPacket

The packet that is being sent or received.

Link copied to clipboard
val player: Player
Link copied to clipboard