ClientboundChunksBiomesPacketEvent

class ClientboundChunksBiomesPacketEvent(player: Player, packet: ClientboundChunksBiomesPacket) : PlayerPacketEvent<ClientboundChunksBiomesPacket>

Constructors

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constructor(player: Player, packet: ClientboundChunksBiomesPacket)

Properties

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var chunkBiomeData: List<ClientboundChunksBiomesPacket.ChunkBiomeData>
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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var packet: ClientboundChunksBiomesPacket

The packet that is being sent or received.

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val player: Player