ClientboundBlockEventPacketEvent

class ClientboundBlockEventPacketEvent(player: Player, packet: ClientboundBlockEventPacket) : PlayerPacketEvent<ClientboundBlockEventPacket>

Constructors

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constructor(player: Player, packet: ClientboundBlockEventPacket)

Properties

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var block: Block?
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Whether the event is canceled. Packets that are canceled will not be sent or processed by the server.

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var packet: ClientboundBlockEventPacket

The packet that is being sent or received.

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val player: Player
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var pos: BlockPos?