ItemAttachment
open class ItemAttachment(val player: Player, val itemStack: ItemStack, val translation: Vector3fc = Vector3f(0f, 0f, 0f), val scale: Vector3fc = Vector3f(1f, 1f, 1f)) : Attachment
An item model that attaches to a Player by using an ArmorStand as a passenger.
Parameters
player
Specifies the Player that carries this ItemAttachment.
itemStack
The ItemStack to be used for the ItemAttachment.
Inheritors
Constructors
Properties
Functions
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Despawns all entities of this Attachment.
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Called when the player was teleported.
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Called every tick by the AttachmentManager.