WrapperBlock
Properties
Functions
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open fun getExpDrop(state: BlockState?, level: ServerLevel?, pos: BlockPos?, stack: ItemStack?, dropExperience: Boolean): Int
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open fun handlePrecipitation(state: BlockState?, level: Level?, pos: BlockPos?, precipitation: Biome.Precipitation?)
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open fun playerDestroy(level: Level?, player: Player?, pos: BlockPos?, state: BlockState?, @Nullable blockEntity: BlockEntity?, tool: ItemStack?)
open fun playerDestroy(level: Level?, player: Player?, pos: BlockPos?, state: BlockState?, @Nullable blockEntity: BlockEntity?, tool: ItemStack?, includeDrops: Boolean, dropExp: Boolean)
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open fun playerWillDestroy(level: Level?, pos: BlockPos?, state: BlockState?, player: Player?): BlockState?
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open fun setPlacedBy(level: Level?, pos: BlockPos?, state: BlockState?, @Nullable placer: LivingEntity?, stack: ItemStack?)
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