WrapperBlock
Properties
Functions
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open fun getExpDrop(state: BlockState, level: ServerLevel, pos: BlockPos, stack: ItemStack, dropExperience: Boolean): Int
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open fun handlePrecipitation(state: BlockState, level: Level, pos: BlockPos, precipitation: Biome.Precipitation)
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open fun playerDestroy(level: Level, player: Player, pos: BlockPos, state: BlockState, blockEntity: @Nullable BlockEntity?, tool: ItemStack)
open fun playerDestroy(level: Level, player: Player, pos: BlockPos, state: BlockState, blockEntity: @Nullable BlockEntity?, tool: ItemStack, includeDrops: Boolean, dropExp: Boolean)
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open fun playerWillDestroy(level: Level, pos: BlockPos, state: BlockState, player: Player): BlockState
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open fun setPlacedBy(level: Level, pos: BlockPos, state: BlockState, placer: @Nullable LivingEntity?, stack: ItemStack)
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