getConnectedNode
Gets the NetworkNode connected to node at face, or null
if there is no connection.
See also
Throws
If there is no data for node.
suspend fun getConnectedNode(node: NetworkNode, networkType: NetworkType<*>, face: BlockFace): NetworkNode?
Gets the NetworkNode connected to node at face using networkType, or null
if there is no connection.
See also
Throws
If there is no data for node.