ChickenVariantBuilder
class ChickenVariantBuilder : EntityVariantBuilder<Chicken.Variant, ChickenModelType, ChickenVariant, EntityVariantLayout.Simple, SimpleEntityVariantLayoutBuilder>
Functions
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Configures the conditions under which this entity variant can spawn.
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fun texture(modelType: ChickenModelType = defaultModelType, texture: SimpleEntityVariantLayoutBuilder.() -> Unit)