BossBarOverlayManager

Functions

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fun Listener.registerEvent(eventClass: Class<out Event>)
fun Listener.registerEvent(eventClass: KClass<out Event>)
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fun Listener.registerEventFirst(eventClass: Class<out Event>)
fun Listener.registerEventFirst(eventClass: KClass<out Event>)
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fun Listener.registerEvents()
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fun Listener.registerEventsExcept(vararg eventClasses: Class<out Event>)
fun Listener.registerEventsExcept(vararg eventClasses: KClass<out Event>)
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fun Listener.registerEventsFirst()
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fun registerOverlay(player: Player, overlay: BossBarOverlayCompound)
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fun Listener.unregisterEvents()
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fun unregisterOverlay(player: Player, overlay: BossBarOverlayCompound)