TextureIconContent
Functions
Link copied to clipboard
fun addEntry(charId: String, image: ResourcePath<ResourceType.FontTexture>, height: Int?, ascent: Int): FontChar
fun addEntry(charId: Key, image: ResourcePath<ResourceType.FontTexture>, height: Int?, ascent: Int): FontChar
Link copied to clipboard
Request additional icons to be added to the texture icon font. Ids should be in the format namespace:path
, i.e. minecraft:item/stone_sword
.
Request additional icons to be added to the texture icon font. File extension should not be included in the path.