write32

open fun write32(@NotNull out: @NotNull OutputStream, glyph: @NotNull Array<Int>)

Writes a 32x16 glyph to an output stream. This writes 128 bytes, where each byte is a hex digit.

Parameters

out

The output stream to write to

glyph

The glyph as an int array, where each int is a row in the glyph texture.