WrappingRegistry

class WrappingRegistry<T : Any, W : Any>(key: ResourceKey<out Registry<T>>, lifecycle: Lifecycle, wrapperRegistry: WritableRegistry<W>, toWrapper: (T) -> W) : MappedRegistry<T>

Constructors

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constructor(key: ResourceKey<out Registry<T>>, lifecycle: Lifecycle, wrapperRegistry: WritableRegistry<W>, toWrapper: (T) -> W)

Properties

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open override val any: Optional<Holder.Reference<T?>?>?
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open override val isEmpty: Boolean
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open override val tags: Stream<HolderSet.Named<T?>?>?

Functions

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open fun asHolderIdMap(): IdMap<Holder<T?>?>?
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open fun bindTags(pendingTags: Map<TagKey<T?>?, List<Holder<T?>?>?>?)
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open fun byId(id: Int): @Nullable T?
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open fun byIdOrThrow(id: Int): T?
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fun <T : Any> Registry<T>.byNameBinarySerializer(): BinarySerializer<T>
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open fun byNameCodec(): Codec<T?>?
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open fun canSerializeIn(context: HolderOwner<T?>?): Boolean
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open fun clearIntrusiveHolder(instance: T?)
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open fun componentLookup(): DataComponentLookup<T?>?
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operator fun Registry<*>.contains(key: String): Boolean
operator fun Registry<*>.contains(key: Key): Boolean
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open fun containsKey(key: Identifier?): Boolean
open fun containsKey(key: ResourceKey<T?>?): Boolean
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open fun createIntrusiveHolder(value: T?): Holder.Reference<T?>?
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open fun createRegistrationLookup(): HolderGetter<T?>?
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open fun entrySet(): Set<Map.Entry<ResourceKey<T?>?, T?>?>?
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open fun filterElements(filter: Predicate<T?>?): HolderLookup.RegistryLookup<T?>?
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open fun filterFeatures(enabledFeatures: FeatureFlagSet?): HolderLookup.RegistryLookup<T?>?
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fun Iterable<Player>.filterInRange(location: Location, maxDistance: Double): List<Player>
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open fun freeze(): Registry<T?>?
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open operator fun get(id: ResourceKey<T?>?): Optional<Holder.Reference<T?>?>?
open operator fun get(id: TagKey<T?>?): Optional<HolderSet.Named<T?>?>?
open operator fun get(id: Int): Optional<Holder.Reference<T?>?>?
open operator fun get(id: Identifier?): Optional<Holder.Reference<T?>?>?
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operator fun <T : Any> Registry<T>.get(key: String): Optional<Holder.Reference<T>>
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open fun getAny(): Optional<Holder.Reference<T?>?>?
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open fun getId(thing: @Nullable T?): Int
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open fun getIdOrThrow(value: T?): Int
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open fun getKey(thing: T?): @Nullable Identifier?
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open fun getOptional(key: @Nullable Identifier?): Optional<T?>?
open fun getOptional(key: @Nullable ResourceKey<T?>?): Optional<T?>?
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fun <T : Any> Registry<T>.getOrCreateHolder(id: Identifier): Holder<T>
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fun <T : Any> Registry<T>.getOrNull(key: String): Holder.Reference<T>?
fun <T : Any> Registry<T>.getOrNull(key: Key): Holder.Reference<T>?
fun <T : Any> Registry<T>.getOrNull(id: Identifier): Holder.Reference<T>?
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open fun getOrThrow(id: ResourceKey<T?>?): Holder.Reference<T?>?
open fun getOrThrow(id: TagKey<T?>?): HolderSet.Named<T?>?
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fun <T : Any> Registry<T>.getOrThrow(key: String): Holder<T>
fun <T : Any> Registry<T>.getOrThrow(key: Key): Holder<T>
fun <T : Any> Registry<T>.getOrThrow(id: Identifier): Holder<T>
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open fun getRandom(random: RandomSource?): Optional<Holder.Reference<T?>?>?
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open fun getRandomElementOf(tag: TagKey<T?>?, random: RandomSource?): Optional<Holder<T?>?>?
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open fun getResourceKey(thing: T?): Optional<ResourceKey<T?>?>?
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open fun getTagOrEmpty(id: TagKey<T?>?): Iterable<Holder<T?>?>?
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open fun getTags(): Stream<HolderSet.Named<T?>?>?
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open fun getValue(key: @Nullable Identifier?): @Nullable T?
open fun getValue(key: @Nullable ResourceKey<T?>?): @Nullable T?
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fun <T : Any> Registry<T>.getValue(key: String?): T?
fun <T : Any> Registry<T>.getValue(key: Key?): T?
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open fun getValueForCopying(resourceKey: ResourceKey<T?>?): Optional<T?>?
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open fun getValueOrThrow(key: ResourceKey<T?>?): T?
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fun <T : Any> Registry<T>.getValueOrThrow(key: String): T
fun <T : Any> Registry<T>.getValueOrThrow(id: Identifier): T
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open fun holderByNameCodec(): Codec<Holder<T?>?>?
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open operator fun iterator(): MutableIterator<T?>
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open fun key(): ResourceKey<out Registry<T?>?>?
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open fun <U : Any?> keys(ops: DynamicOps<U?>?): Stream<U?>?
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open fun keySet(): Set<Identifier?>?
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open fun listElementIds(): Stream<ResourceKey<T?>?>?
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open fun listElements(): Stream<Holder.Reference<T?>?>?
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open fun listTagIds(): Stream<TagKey<T?>?>?
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open fun listTags(): Stream<HolderSet.Named<T?>?>?
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open fun prepareTagReload(tags: TagLoader.LoadResult<T?>?): Registry.PendingTags<T?>?
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open override fun register(key: ResourceKey<T>, value: T, info: RegistrationInfo): Holder.Reference<T>
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fun <T : Any> WritableRegistry<T>.register(id: Key, value: T): Holder.Reference<T>
fun <T : Any> WritableRegistry<T>.register(id: Identifier, value: T): Holder.Reference<T>
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open fun registrationInfo(element: ResourceKey<T?>?): Optional<RegistrationInfo?>?
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open fun registryKeySet(): Set<ResourceKey<T?>?>?
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open fun registryLifecycle(): Lifecycle?
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operator fun <T : Any> WritableRegistry<T>.set(name: String, value: T)
operator fun <T : Any> WritableRegistry<T>.set(key: Key, value: T)
operator fun <T : Any> WritableRegistry<T>.set(id: Identifier, value: T)
operator fun <T : Any> WritableRegistry<T>.set(key: ResourceKey<T>, value: T)
operator fun <T : Any> WritableRegistry<T>.set(addon: Addon, key: String, value: T)
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open fun size(): Int
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open fun stream(): Stream<T?>?
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fun <T : Any> Registry<T>.toHolderMap(): Map<Identifier, Holder<T>>
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fun <T : Any> Iterable<TypedKey<*>>.toHolderSet(registryKey: ResourceKey<out Registry<T>>, registry: HolderGetter<T>): HolderSet<T>
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fun <T : Any> Registry<T>.toMap(): Map<Identifier, T>
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open fun validateWrite(key: ResourceKey<T?>?)
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open fun wrapAsHolder(value: T?): Holder<T?>?