NetworkEndPointData
constructor(owner: OfflinePlayer?, connections: MutableMap<NetworkType<*>, MutableSet<BlockFace>> = HashMap(), networks: Table<NetworkType<*>, BlockFace, UUID> = HashBasedTable.create())
constructor(owner: UUID, connections: MutableMap<NetworkType<*>, MutableSet<BlockFace>> = HashMap(), networks: Table<NetworkType<*>, BlockFace, UUID> = HashBasedTable.create())