NetworkEndPointData

constructor(    owner: OfflinePlayer?,     connections: MutableMap<NetworkType<*>, MutableSet<BlockFace>> = HashMap(),     networks: Table<NetworkType<*>, BlockFace, UUID> = HashBasedTable.create())
constructor(    owner: UUID,     connections: MutableMap<NetworkType<*>, MutableSet<BlockFace>> = HashMap(),     networks: Table<NetworkType<*>, BlockFace, UUID> = HashBasedTable.create())