BossBar

constructor(id: UUID, name: Component = Component.text(""), progress: Float = 0.0f, color: BossEvent.BossBarColor = BossEvent.BossBarColor.WHITE, overlay: BossEvent.BossBarOverlay = BossEvent.BossBarOverlay.PROGRESS, darkenScreen: Boolean = false, playMusic: Boolean = false, createWorldFog: Boolean = false)