Package-level declarations
Types
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class ColorPickerWindow(colorPreviewItem: ColorPreviewItem, color: Color, openPrevious: (Player) -> Unit)
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class FluidBar(height: Int, fluidHolder: FluidHolder, fluidContainer: NetworkedFluidContainer, capacity: Provider<Long>, type: Provider<FluidType?>, amount: Provider<Long>) : VerticalBar
A multi-item gui component for displaying fluid levels.
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A multi-item gui component for displaying a constant fluid level.
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Functions
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fun <G : Gui, B : Gui.Builder<G, B>> Gui.Builder<G, B>.addIngredient(char: Char, item: NovaItem): @NotNull B
fun <G : Gui, B : Gui.Builder<G, B>> Gui.Builder<G, B>.addIngredient(char: Char, inventory: Inventory, background: NovaItem): @NotNull B
fun Structure.addIngredient(char: Char, inventory: Inventory, background: NovaItem): @NotNull Structure