Package-level declarations

Types

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class PacketHandler : ChannelDuplexHandler

Properties

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Functions

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fun ClientboundBossEventPacket(id: UUID, operation: BossBarOperation): ClientboundBossEventPacket
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fun ClientboundSetPassengersPacket(vehicle: Int, passengers: IntArray): ClientboundSetPassengersPacket
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fun ClientboundSoundEntityPacket(sound: Holder<SoundEvent>, source: SoundSource, entityId: Int, volume: Float, pitch: Float, seed: Long): ClientboundSoundEntityPacket
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fun ClientboundUpdateAttributesPacket(entityId: Int, values: List<ClientboundUpdateAttributesPacket.AttributeSnapshot>): ClientboundUpdateAttributesPacket
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fun Player.send(vararg bufs: FriendlyByteBuf, retain: Boolean = true, flush: Boolean = true)
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fun ServerboundInteractPacket(entityId: Int, action: ServerboundInteractPacketEvent.Action, isUsingSecondaryAction: Boolean): ServerboundInteractPacket
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fun ServerboundPlaceRecipePacket(containerId: Int, recipe: ResourceLocation, shiftDown: Boolean): ServerboundPlaceRecipePacket